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arma2:conversation_system [2009/12/16 09:04] – created conversation_system initial page. snakemanarma2:conversation_system [2024/08/02 12:11] (current) – links added. snakeman
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-====== Conversation System ======+====== ArmA 2 Conversation System ======
  
-As many of you have noticed, Arma II introduced a new conversation system (I'll be referring to it as "conversations" further on) which replaced the old say/...Radio description.ext-based approach. There have been many questions regarding this subject, so I decided to write a short overview of the possibilities and usage of this system.+[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]] 
 + 
 +As many of you have noticed, ArmA 2 introduced a new conversation system (I'll be referring to it as "conversations" further on) which replaced the old say/...Radio description.ext-based approach. There have been many questions regarding this subject, so I decided to write a short overview of the possibilities and usage of this system.
  
  
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 There. Everything should be explained in the comments inside the code. As you can see, it's nothing more than a compiled sqf function. There. Everything should be explained in the comments inside the code. As you can see, it's nothing more than a compiled sqf function.
  
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-====== Notes ====== 
- 
-This text was written by BIS Dev Jezuro in [[http://forums.bistudio.com/showthread.php?t=91875|this BIS topic]]. 
arma2/conversation_system.1260954240.txt.gz · Last modified: 2009/12/16 09:04 by snakeman