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arma2:class_names:music [2009/06/01 10:13] – added track lenghts. snakemanarma2:class_names:music [2024/08/01 16:46] (current) – links added. snakeman
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-====== Music ======+====== ArmA 2 Music ======
  
-Music tracks+[[https://www.pmctactical.org/forum/viewforum.php?f=50|ArmA 2 Forum]], [[:arma2|ArmA 2 Home]], [[arma2:config|ArmA 2 Config]], [[arma2:file_formats|ArmA 2 File Formats]], [[arma2:missions|ArmA 2 Missions]], [[arma2:modeling|ArmA 2 3D Modeling]], [[arma2:scripting|ArmA 2 Scripting]], [[arma2:terrain|ArmA 2 Terrain]], [[arma2:texturing|ArmA 2 Texturing]], [[arma2:tools|ArmA 2 Tools]]
  
-^ Class Name ^ Name ^ Lenght min:sec ^+ArmA 2 music tracks class names. 
 + 
 +^ Class Name ^ Name ^ Length min:sec ^
 | Track01_Dead_Forest | 01: Dead Forest | 1:04 | | Track01_Dead_Forest | 01: Dead Forest | 1:04 |
 | Track02_Insertion | 02: Insertion | 1:45 | | Track02_Insertion | 02: Insertion | 1:45 |
Line 37: Line 39:
 | Ambient08_Reforger | 35: Reforger | 2:35 | | Ambient08_Reforger | 35: Reforger | 2:35 |
 | Short01_Defcon_Three | 36: Defcon Three | 0:38 | | Short01_Defcon_Three | 36: Defcon Three | 0:38 |
 +
 +Here they are already typed in array format so you can easily copy paste them in your missions:
 +<code cpp>
 +[
 + "Ambient01_Cold_Wind",
 + "Ambient02_Vague_Shapes",
 + "Ambient03_Indian_Summer",
 + "Ambient04_Electronic_Warfare",
 + "Ambient05_Cobalt",
 + "Ambient06_Khe_Sanh_Riff",
 + "Ambient07_Manhattan",
 + "Ambient08_Reforger",
 + "Short01_Defcon_Three",
 + "Track01_Dead_Forest",
 + "Track02_Insertion",
 + "Track03_First_To_Fight",
 + "Track04_Reinforcements",
 + "Track05_Warpath",
 + "Track06_Abandoned_Battlespace",
 + "Track07_Last_Men_Standing",
 + "Track08_Harvest_Red",
 + "Track09_Movement_To_Contact",
 + "Track10_Logistics",
 + "Track11_Large_Scale_Assault",
 + "Track12_The_Movement",
 + "Track13_Sharping_Knives",
 + "Track14_Close_Quarter_Combat",
 + "Track15_Morning_Sortie",
 + "Track16_Valentine",
 + "Track17_Marauder_Song",
 + "Track18_Ghost_Waltz",
 + "Track19_Debriefing",
 + "Track20_Badlands",
 + "Track21_Rise_Of_The_Fallen",
 + "Track22_Chernarussian_Anthem",
 + "Track26_Organ_Works",
 + "Track27_Killing_Machines"
 +];
 +</code>
 +
 +Operation Arrowhead
 +
 +^ Class name ^ Length secs ^
 +| EP1_Track01 | 221 |
 +| EP1_Track01D | 27 |
 +| EP1_Track02 | 162 |
 +| EP1_Track03 | 56 |
 +| EP1_Track03D | 74 |
 +| EP1_Track04 | 252 |
 +| EP1_Track05 | 102 |
 +| EP1_Track06 | 176 |
 +| EP1_Track07 | 181 |
 +| EP1_Track07D | 74 |
 +| EP1_Track08 | 134 |
 +| EP1_Track09 | 159 |
 +| EP1_Track10 | 176 |
 +| EP1_Track11 | 123 |
 +| EP1_Track12 | 236 |
 +| EP1_Track13 | 166 |
 +| EP1_Track13D1 | 72 |
 +| EP1_Track13D2 | 74 |
 +| EP1_Track13V | 40 |
 +| EP1_Track14 | 259 |
 +| EP1_Track15 | 140 |
 +
 +In array format
 +<code cpp>
 +[
 + "EP1_Track01",
 + "EP1_Track01D",
 + "EP1_Track02",
 + "EP1_Track03",
 + "EP1_Track03D",
 + "EP1_Track04",
 + "EP1_Track05",
 + "EP1_Track06",
 + "EP1_Track07",
 + "EP1_Track07D",
 + "EP1_Track08",
 + "EP1_Track09",
 + "EP1_Track10",
 + "EP1_Track11",
 + "EP1_Track12",
 + "EP1_Track13",
 + "EP1_Track13D1",
 + "EP1_Track13D2",
 + "EP1_Track13V",
 + "EP1_Track14",
 + "EP1_Track15"
 +];
 +</code>
 +
 +
 +Private military contractors. bis idiots don't respect community tags, that's so usual bis lameness.
 +
 +^ Class name ^ Length secs ^
 +| PMC_Track01 | 180 |
 +| PMC_Track02 | 197 |
 +| PMC_Track03 | 57 |
 +| PMC_Track04 | 130 |
 +| PMC_Track05 | 77 |
 +| PMC_Track06 | 193 |
 +
 +In array format
 +<code cpp>
 +[
 + "PMC_Track01",
 + "PMC_Track02",
 + "PMC_Track03",
 + "PMC_Track04",
 + "PMC_Track05",
 + "PMC_Track06"
 +];
 +</code>
 +
 +British armed forces
 +
 +^ Class name ^ Length secs ^
 +| BAF_Track01 | 140 |
 +| BAF_Track02 | 43 |
 +| BAF_Track03 | 54 |
 +| BAF_Track04 | 44 |
 +| BAF_Track05 | 44 |
 +| BAF_Track06 | 65 |
 +
 +In array format
 +<code cpp>
 +[
 + "BAF_Track01",
 + "BAF_Track02",
 + "BAF_Track03",
 + "BAF_Track04",
 + "BAF_Track05",
 + "BAF_Track06"
 +];
 +</code>
 +
arma2/class_names/music.1243851196.txt.gz · Last modified: 2009/06/01 10:13 by snakeman