arma:tools:o2_user_guide
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arma:tools:o2_user_guide [2011/06/30 13:58] – created o2_user_guide initial page. snakeman | arma:tools:o2_user_guide [2024/08/01 15:02] (current) – links added. snakeman | ||
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- | ====== O2 User Guide ====== | + | ====== |
- | PMCTODO | + | [[https://www.pmctactical.org/forum/viewforum.php? |
+ | |||
+ | **ArmA 1** aka Armed Assault (ArmA) | ||
+ | |||
+ | Please note that this guide was started with ArmA O2, then it was finished with ArmA 2 O2, there might be subtle differences, | ||
This is small kind of miscellaneous user guide covering all kinds of areas of O2. | This is small kind of miscellaneous user guide covering all kinds of areas of O2. | ||
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It is BIS released O2 release candidate 1 or 2, cannot remember, or one users (forgot his name) patched O2 (still release candidate, 2 we recall) which allows you to export and import those different model formats like 3DS Max and naturally the old OFP P3D format. | It is BIS released O2 release candidate 1 or 2, cannot remember, or one users (forgot his name) patched O2 (still release candidate, 2 we recall) which allows you to export and import those different model formats like 3DS Max and naturally the old OFP P3D format. | ||
+ | |||
+ | Basically if you want to save ArmA P3D to be opened in OFP O2, then you use export versions save to old p3d format feature. Of course there are items in the ArmA MLOD format which aren't working in OFP MLOD, but that's another topic. | ||
Here is the executable only download of this export version. Use it along side with your already installed (you have to have it installed!) final release of BIS tools/o2. Keep it renamed something like in this archive, so you can run this separately from the final version of O2. | Here is the executable only download of this export version. Use it along side with your already installed (you have to have it installed!) final release of BIS tools/o2. Keep it renamed something like in this archive, so you can run this separately from the final version of O2. | ||
- | Download | + | Download |
+ | < | ||
+ | magnet:? | ||
+ | </ | ||
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====== Structure ====== | ====== Structure ====== | ||
+ | |||
+ | Check Faces - Checks faces for errors? | ||
+ | |||
+ | Check Textures - Checks for missing textures (kind of same as mass texture rename tool). | ||
+ | |||
+ | Center All - Centers your model into the grid. | ||
+ | |||
+ | Find Flags - ? | ||
+ | |||
+ | Topology -> Find Non-closed - Marks non closed faces. | ||
+ | |||
+ | Topology -> Close - Attempts to close a face. Only selectable when proper parts of model are selected. | ||
+ | |||
+ | Topology -> Find Components - Finds and creates new selections for all the model' | ||
+ | |||
+ | Topology -> Split - ? Only selectable when proper parts of model are selected. | ||
+ | |||
+ | Topology -> Break Velds - ? | ||
+ | |||
+ | Convexity -> Find Non-Convexities - finds non convex parts of the model(?) | ||
+ | |||
+ | Convexity -> Convex Hull - ? Only selectable when proper parts of the model are selected. | ||
+ | |||
+ | Convexity -> Component Convex Hull - Basically use this to create working Geometry LODs. Makes the model " | ||
+ | |||
+ | Convexity -> Select Half Space - ? | ||
+ | |||
+ | Convexity -> Find Non-Convex Points - ? Only selectable when three or more points are selected. | ||
+ | |||
+ | Convexity -> Make Convex - ? Only selectable when < | ||
+ | |||
+ | Convexity -> Convexity Fine Tune -? Only selectable when < | ||
+ | |||
+ | Convexity -> Split to Convex -? Only selectable when < | ||
+ | |||
+ | Carve - ? | ||
+ | |||
====== Points ====== | ====== Points ====== | ||
+ | |||
+ | Select First - ? | ||
+ | |||
+ | Select Next - ? | ||
+ | |||
+ | Select Previous - ? | ||
+ | |||
+ | Select Isolated - ? | ||
+ | |||
+ | Transform 3D -> | ||
+ | |||
+ | Transform 2D -> | ||
+ | |||
+ | Transform Record -> | ||
+ | |||
+ | Merge - Merges selected points. | ||
+ | |||
+ | Merge Near ... - Merges selected points in the distance specified in the dialog. This can be used to delete duplicate / identical points or to make lower resolution LODs by reducing model details with the Detect button (experiment to best values). | ||
+ | |||
+ | Remove - ? | ||
+ | |||
====== Faces ====== | ====== Faces ====== | ||
+ | |||
+ | Draw -> | ||
+ | |||
+ | Reverse - ? | ||
+ | |||
+ | Uncross - ? | ||
+ | |||
+ | Remove - Removes a selected face(s). | ||
+ | |||
+ | Degenerated Faces -> Check - ? | ||
+ | |||
+ | Degenerated Faces -> Repair - ? | ||
+ | |||
+ | Split / Hole - ? | ||
+ | |||
+ | Move Top - Moves selected faces to top. This should be done to faces with alpha channels to get rid of the ugly transparent edge bug. | ||
+ | |||
+ | Move Bottom - Moves selected faces to bottom. | ||
+ | |||
+ | Move to next alpha - ? | ||
+ | |||
+ | Move to prev alpha - ? | ||
+ | |||
+ | Sort - Sorts faces, comes handy when trying to get rid of sections. | ||
+ | |||
+ | Sort Alpha - ? | ||
+ | |||
+ | Recalculate Normals - Recalculates normals on selected faces, if not selected, all are calculated. You can see face direction from the blue line. | ||
+ | |||
+ | Face Properties - Brings up Face Properties menu. | ||
+ | |||
====== Surfaces ====== | ====== Surfaces ====== | ||
+ | |||
+ | Sharp Edge - Makes edges sharp. | ||
+ | |||
+ | Smooth Edge - Makes edges smooth. | ||
+ | |||
+ | UVSets -> | ||
+ | |||
+ | Undo Gizmo - ? | ||
+ | |||
+ | Gizmo -> | ||
+ | |||
+ | Gizmo Mapping - ? | ||
+ | |||
+ | Cylindric Mapping (old) - ? | ||
+ | |||
+ | Set Background Texture - ? | ||
+ | |||
+ | Background Mapping - ? | ||
+ | |||
+ | Neighbour Mapping - ? | ||
+ | |||
+ | Unwrap structure - ? | ||
+ | |||
+ | Background from Face - ? | ||
+ | |||
+ | Fit Bgr. from selection - ? | ||
+ | |||
+ | Set automap selection - ? | ||
+ | |||
+ | Merge Textures - Not working in ArmA / ArmA 2 O2. In OFP O2 this merges textures using the PTM files. | ||
+ | |||
+ | Texel Statistics - ? | ||
+ | |||
====== Tools ====== | ====== Tools ====== | ||
+ | |||
+ | Match Direction... - Brings up match direction menu. | ||
+ | |||
+ | Calculator... - Brings up calculator menu. | ||
+ | |||
+ | Normalizace Animace... - Brings up normalize animation menu. Notice the tools name and actual menu dialog name. | ||
+ | |||
+ | Copy Weights... - Brings up copy weight selections menu. | ||
+ | |||
+ | Find first point with >3 weights... - ? | ||
+ | |||
+ | Weight Automation - Brings up < | ||
+ | |||
+ | Adaptovani Animace (obliceje)... - Brings up < | ||
+ | |||
+ | Mass Texture & Material Renaming... - Brings up the mass texture rename tool. Very useful to check missing textures and rename paths and textures throughout the entire model. | ||
+ | |||
+ | Model Config Editor - Brings up model config editor. | ||
+ | |||
====== Window ====== | ====== Window ====== | ||
- | ====== | + | Four Views - Changes O2 to default four views window mode. |
+ | |||
+ | Split - Automatically selects the four window center position and you are able to move it around. Same effect if you just click on the center position. | ||
+ | |||
+ | Status Bar - Bottom status bar on / off. | ||
+ | |||
+ | Main Tool Bar - Main tool bar on / off. | ||
+ | |||
+ | View Control Bar - View control bar on / off. | ||
+ | |||
+ | Edit Tool Bar - Edit tool bar on / off. | ||
+ | |||
+ | Animations - Animations window on / off. | ||
+ | |||
+ | Extrude Segments - ? | ||
+ | |||
+ | History - History window on / off. | ||
+ | |||
+ | Current Position - ? | ||
+ | |||
+ | Lods - LODs window on / off. | ||
+ | |||
+ | Mass - Mass setting bar on / off. | ||
+ | |||
+ | Resource Library - Resource library window on / off. | ||
+ | |||
+ | Measuring - Measuring window on / off. | ||
+ | |||
+ | Named Properties - Named properties window on / off. | ||
+ | |||
+ | Named Selections - Named selections window on / off. | ||
+ | |||
+ | Selection Operators - ? | ||
+ | |||
+ | Texture Library - ? | ||
+ | |||
+ | Script Console - ? | ||
+ | |||
+ | |||
+ | ====== | ||
+ | |||
+ | Macro -> | ||
+ | |||
+ | Scripts -> | ||
====== Help ====== | ====== Help ====== | ||
+ | |||
+ | bis help stuff. | ||
arma/tools/o2_user_guide.1309442288.txt.gz · Last modified: 2011/06/30 13:58 by snakeman