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arma:texturing:normal_specular_tut [2017/10/06 17:15] – http to https switch. snakemanarma:texturing:normal_specular_tut [2024/08/01 14:40] (current) – links added. snakeman
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-====== Normal and Specular Mapping ======+====== ArmA 1 Normal and Specular Mapping ====== 
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
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 +**ArmA 1** aka Armed Assault (ArmA)
  
 **Normal and Specular mapping** by Linker Split **Normal and Specular mapping** by Linker Split
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 This tutorial was written by Linker Split. //Please note that this tutorial is now out-dated regarding the config.cpp materials as we can place the rvmat file from O2 directly.// This tutorial was written by Linker Split. //Please note that this tutorial is now out-dated regarding the config.cpp materials as we can place the rvmat file from O2 directly.//
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arma/texturing/normal_specular_tut.1507310120.txt.gz · Last modified: 2017/10/06 17:15 by snakeman

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