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arma:texturing:normal_maps

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arma:texturing:normal_maps [2017/10/06 13:59] – http to https switch. snakemanarma:texturing:normal_maps [2024/08/01 14:38] (current) – links added. snakeman
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-====== Normal Maps ======+====== ArmA 1 Normal Maps ====== 
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
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 +**ArmA 1** aka Armed Assault (ArmA) 
  
 ====== Overview ====== ====== Overview ======
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 ORB is another normal map generator, converts 3D models into normal maps. Also generates displacement maps, diffuse maps, vertex-color maps. Imports ASE/OBJ/LWO formats. Previewer included. [[http://www.soclab.bth.se/practices/orb.html|here]] ORB is another normal map generator, converts 3D models into normal maps. Also generates displacement maps, diffuse maps, vertex-color maps. Imports ASE/OBJ/LWO formats. Previewer included. [[http://www.soclab.bth.se/practices/orb.html|here]]
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arma/texturing/normal_maps.1507298355.txt.gz · Last modified: 2017/10/06 13:59 by snakeman