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arma:terrain:ofpobjects [2008/09/28 07:30] – added table and sorted the objects list. snakemanarma:terrain:ofpobjects [2024/08/01 11:44] (current) – links added. snakeman
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 ====== OFP Objects in ArmA ====== ====== OFP Objects in ArmA ======
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 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]]
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 +**ArmA 1** aka Armed Assault (ArmA)
  
 **OFP Objects in ArmA** by Snake Man **OFP Objects in ArmA** by Snake Man
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 We will try to complete the list and specify any error causing objects. All help would be highly appreciated. We will try to complete the list and specify any error causing objects. All help would be highly appreciated.
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 +**Notes**
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 +Differences between OFP (O\Hous\most_stred30.p3d) and ArmA (ca\roads\most_stred30.p3d) bridges are that ArmA is only 25m while the OFP one is full 50m long. If you port a terrain with pure p3d file name change, any bridges you had in OFP islands appear in ArmA terrains with huge gaps. In this case you should port the OFP bridge model to ArmA (PMC did this long time ago in PMC_OFP_Obj addon).
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arma/terrain/ofpobjects.1222587032.txt.gz · Last modified: 2008/09/28 07:30 by snakeman

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