arma:terrain:globalmapper_tut
Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| arma:terrain:globalmapper_tut [2008/06/23 11:14] – created globalmapper_tut initial page snakeman | arma:terrain:globalmapper_tut [2024/08/01 11:01] (current) – links added. snakeman | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Global Mapper Tutorial ====== | + | ====== |
| + | |||
| + | [[https:// | ||
| + | |||
| + | **ArmA 1** aka Armed Assault (ArmA) | ||
| **Global Mapper Tutorial** by Opteryx | **Global Mapper Tutorial** by Opteryx | ||
| + | |||
| + | Global Mapper homepage [[https:// | ||
| 1) Import your terrain data. | 1) Import your terrain data. | ||
| - | 2) Then goto Tools -> Configure, set Projection to UTM. | + | 2) Then go to Tools -> Configure, set Projection to UTM. |
| 3) Now select the Digitizer Tool (looks like a pencil) RMB click and select Create Area Shapes -> Create Rectangular / Square Area. | 3) Now select the Digitizer Tool (looks like a pencil) RMB click and select Create Area Shapes -> Create Rectangular / Square Area. | ||
| Line 11: | Line 17: | ||
| 4) Now Click and Hold LMB somewhere in the middle of the area you want to crop and drag so that the square shape forms. Select OK. | 4) Now Click and Hold LMB somewhere in the middle of the area you want to crop and drag so that the square shape forms. Select OK. | ||
| - | 5) Now you need to deselect and reselect the Digitizer tool so that you can select the individual vertices' | + | 5) Now you need to deselect and reselect the Digitizer tool so that you can select the individual vertices of the box. |
| - | 6) Select say the top left vertex by dragging and holding the mouse over it, right-click on it and select Set Position of Selected Vertices. From here you can set your vertex coordinate in the Geographic Coordinates (longitude/ | + | 6) Select say the top left vertex by dragging and holding the mouse over it, right-click on it and select Set Position of Selected Vertices. From here you can set your vertex coordinate in the Geographic Coordinates (longitude/ |
| - | 7) After all your vertices are correctly placed you select the entire box area that you want to crop, goto File-> | + | 7) After all your vertices are correctly placed you select the entire box area that you want to crop, go to File-> |
| - | 8) Now goto Highlight Export Bounds and check Crop to Selected Area Feature(s). Then options, set Coordinate Separator to " | + | 8) Now go to Highlight Export Bounds and check Crop to Selected Area Feature(s). Then options, set Coordinate Separator to " |
| Now if you've done everything right and I've remembered it correctly it should import nicely in to Visitor 3! | Now if you've done everything right and I've remembered it correctly it should import nicely in to Visitor 3! | ||
| - | |||
| - | ====== Notes ====== | ||
| - | |||
| - | Tutorial originally posted to [[http:// | ||
arma/terrain/globalmapper_tut.1214219646.txt.gz · Last modified: 2008/06/23 11:14 by snakeman
