PMC websites shut down September 13th 2025 unless yearly web hosting fees are paid. Please Support PMC to help keep these websites online.

Enjoyed or found this pages content useful, please Support PMC to help me keep this web page online beyond september 13th 2025 when yearly web hosting fees are due.

User Tools

Site Tools


arma:startup_parameters

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
arma:startup_parameters [2011/07/23 06:24] – changed link name. snakemanarma:startup_parameters [2024/08/01 16:10] (current) – links added. snakeman
Line 1: Line 1:
-====== ArmA Startup Parameters ======+====== ArmA Startup Parameters ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA)
  
 These parameters can be configured by creating a new shortcut on your desktop or creating a startup batch file and then adding the appropriate option.  These parameters can be configured by creating a new shortcut on your desktop or creating a startup batch file and then adding the appropriate option. 
Line 106: Line 110:
  
 Note: Real speed-up gained with this is likely to be negligible with Armed Assault, as the loading screens are handled in parallel with the game data being loaded, and the loading itself takes quite long thanks to the amount of data needed. Note: Real speed-up gained with this is likely to be negligible with Armed Assault, as the loading screens are handled in parallel with the game data being loaded, and the loading itself takes quite long thanks to the amount of data needed.
 +
 +
 +====== ArmA 2 Startup Parameters Config File ======
 +
 +These settings only apply for ArmA 2 (does not work in Armed Assault).
 +
 +The config file can be used to put startup parameters in, instead of specifying them at a shortcut / command line.
 +
 +NOTE: low level parameters are NOT supported. .par file does not (and will not) support some low level parameters, like: -cpuCount, -malloc, -exthreads and -maxMem. The reason is those need to be initialized before any file operations are done.
 +
 +Pre ArmA 2 build v1.59.**86060**
 +
 +Location: Inside game directory.
 +
 +Naming depending on game: ArmA2.par or ArmA2OA.par.
 +
 +Format:
 +<code cpp>
 +class Arg
 +{
 +        startupParameter="-startupParameter"
 +        startupParameter2="-startupParameter2=value1;value2"
 +};
 +</code>
 +
 +Example:
 +<code cpp>
 +class Arg
 +{
 +        nosplash="-nosplash";
 +        skipIntro="-skipIntro";
 +        world="-world=none";
 +        mod="-mod=Expansion;Expansion\beta;Expansion\beta\Expansion;x\vte";
 +};
 +</code>
 +
 +Post ArmA 2 build v1.59.**86060**
 +
 +Location can be defined with -par=parameterFileName startup parameter. If file extension is .par the formatting described previously is required. With any other extension (like .txt) a plain text is assumed, with one command line option per line. In both cases the file is preprocessed before parsing, allowing C++ style comments and #define-s to be used.
 +
 +Format:
 +<code>
 +-startupParameter
 +-startupParameter2=value1;value2
 +MissionFileToOpenInTheEditor
 +</code>
 +
 +Example:
 +<code>
 +-nosplash
 +-skipIntro
 +-world=none
 +-mod=Expansion;Expansion\beta;Expansion\beta\Expansion;x\vte
 +"c:\arma2\Users\USERNAME\missions\MissionName.Desert_E\mission.sqm"
 +</code>
 +
arma/startup_parameters.1311402244.txt.gz · Last modified: 2011/07/23 06:24 by snakeman