arma:modeling:turrets
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arma:modeling:turrets [2016/11/15 11:13] – switched tactical.nekromantix.com to www.pmctactical.org domain. snakeman | arma:modeling:turrets [2024/08/01 10:06] (current) – links added. snakeman | ||
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- | ====== Turrets ====== | + | ====== |
+ | |||
+ | [[https:// | ||
+ | |||
+ | **ArmA 1** aka Armed Assault (ArmA) | ||
Vehicle turrets, ie multiple gunners on a helicopter for example is very cool feature of ArmA. | Vehicle turrets, ie multiple gunners on a helicopter for example is very cool feature of ArmA. | ||
- | ====== | + | ====== |
- | This is the setup used in BIS UH60mg helicopter which has two miniguns. | + | This is the setup used in bis UH60mg helicopter which has two miniguns. |
**1.0 LOD:**\\ | **1.0 LOD:**\\ | ||
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This is the cfgVehicle part for VTE Huey helicopter. | This is the cfgVehicle part for VTE Huey helicopter. | ||
- | < | + | < |
- | class Turrets | + | class Turrets |
{ | { | ||
class LeftDoor_Gun : NewTurret | class LeftDoor_Gun : NewTurret | ||
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gunnerAction = " | gunnerAction = " | ||
gunnerInAction = " | gunnerInAction = " | ||
- | + | ||
weapons[]={" | weapons[]={" | ||
magazines[]={ " | magazines[]={ " | ||
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maxTurn = 180; | maxTurn = 180; | ||
initTurn = 90; | initTurn = 90; | ||
- | | + | |
class ViewOptics | class ViewOptics | ||
{ | { | ||
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====== Notes ====== | ====== Notes ====== | ||
- | This article is bit work in progress, fee free to discuss or ask questions in [[http:// | + | This article is bit work in progress, fee free to discuss or ask questions in [[https:// |
arma/modeling/turrets.1479208398.txt.gz · Last modified: 2016/11/15 11:13 by snakeman