arma:modeling:turrets
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| arma:modeling:turrets [2007/10/25 03:53] – cosmetic stuff snakeman | arma:modeling:turrets [2024/08/01 10:06] (current) – links added. snakeman | ||
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| - | ====== Turrets ====== | + | ====== |
| + | |||
| + | [[https:// | ||
| + | |||
| + | **ArmA 1** aka Armed Assault (ArmA) | ||
| Vehicle turrets, ie multiple gunners on a helicopter for example is very cool feature of ArmA. | Vehicle turrets, ie multiple gunners on a helicopter for example is very cool feature of ArmA. | ||
| - | ====== BIS Turrets ====== | ||
| - | This is the setup used in BIS UH60mg helicopter which has two miniguns. | + | ====== bis Turrets ====== |
| - | **1.0 LOD:\\ | + | This is the setup used in bis UH60mg helicopter which has two miniguns. |
| - | Selection Name - Description** | + | |
| - | gatling_1 | + | **1.0 LOD:**\\ |
| - | gatling_2 | + | ^ Selection Name ^ Description ^ |
| - | otochlaven | + | | gatling_1 |
| - | otochlaven_1 | + | | gatling_2 |
| - | otocvez | + | | otochlaven |
| - | otocvez_1 | + | | otochlaven_1 |
| - | proxy: \ca\weapons\zasleh2_proxy.001 | + | | otocvez |
| - | proxy: \ca\weapons\zasleh2_proxy.002 | + | | otocvez_1 |
| - | zasleh | + | | proxy: \ca\weapons\zasleh2_proxy.001 |
| - | zasleh_1 | + | | proxy: \ca\weapons\zasleh2_proxy.002 |
| + | | zasleh | ||
| + | | zasleh_1 | ||
| **Memory:** | **Memory:** | ||
| - | + | ^ Memory point(s) ^ Description ^ | |
| - | chamber_1 | + | | chamber_1 |
| - | chamber_2 | + | | chamber_2 |
| - | gatling_1_axis | + | | gatling_1_axis |
| - | gatling_2_axis | + | | gatling_2_axis |
| - | gunnerview | + | | gunnerview |
| - | gunnerview_2 | + | | gunnerview_2 |
| - | machinegun | + | | machinegun |
| - | machinegun_2 | + | | machinegun_2 |
| - | muzzle_1 | + | | muzzle_1 |
| - | muzzle_2 | + | | muzzle_2 |
| - | osahlavne | + | | osahlavne |
| - | osahlavne_1 | + | | osahlavne_1 |
| - | osaveze | + | | osaveze |
| - | osaveze_1 | + | | osaveze_1 |
| - | otochlaven | + | | otochlaven |
| - | otochlaven_1 | + | | otochlaven_1 |
| - | otocvez | + | | otocvez |
| - | otocvez_1 | + | | otocvez_1 |
| Line 49: | Line 53: | ||
| VTE_uh101.p3d details | VTE_uh101.p3d details | ||
| - | **1.0 LOD:\\ | + | **1.0 LOD:** |
| - | Selection Name - Description** | + | ^ Selection Name ^ Description |
| - | + | | LeftGun | |
| - | LeftGun\\ | + | | LeftGun_Turret |
| - | LeftGun_Turret | + | | otochlaven |
| - | otochlaven | + | | RightGun |
| - | RightGun\\ | + | | RightGun_Turret |
| - | RightGun_Turret | + | | zbran | both guns, no ammo belt | |
| - | zbran - both guns, no ammo belt.\\ | + | |
| That goes for all LODs and View - Gunner also. | That goes for all LODs and View - Gunner also. | ||
| **Memory:** | **Memory:** | ||
| - | + | ^ Memory point(s) ^ Description ^ | |
| - | axis_LeftGun | + | | axis_LeftGun |
| - | axis_LeftGun_Turret | + | | axis_LeftGun_Turret |
| - | axis_RightGun | + | | axis_RightGun |
| - | axis_RightGun_Turret | + | | axis_RightGun_Turret |
| - | chamber | + | | chamber |
| - | chamber_2 | + | | chamber_2 |
| - | end - left doorgun tip of the barrel.\\ | + | | end | left doorgun tip of the barrel |
| - | end_2 - right doorgun, tip of the barrel.\\ | + | | end_2 | right doorgun, tip of the barrel |
| - | gunnerview | + | | gunnerview |
| - | gunnerview_2 | + | | gunnerview_2 |
| - | LeftGun | + | | LeftGun |
| - | LeftGun_Turret | + | | LeftGun_Turret |
| - | machinegun | + | | machinegun |
| - | machinegun_2 | + | | machinegun_2 |
| - | RightGun | + | | RightGun |
| - | RightGun_Turret | + | | RightGun_Turret |
| - | zbran - both guns, more points in left one though. | + | | zbran | both guns, more points in left one though |
| ====== cfgVehicles ====== | ====== cfgVehicles ====== | ||
| Line 86: | Line 88: | ||
| This is the cfgVehicle part for VTE Huey helicopter. | This is the cfgVehicle part for VTE Huey helicopter. | ||
| - | < | + | < |
| - | class Turrets | + | class Turrets |
| { | { | ||
| class LeftDoor_Gun : NewTurret | class LeftDoor_Gun : NewTurret | ||
| Line 112: | Line 114: | ||
| gunnerAction = " | gunnerAction = " | ||
| gunnerInAction = " | gunnerInAction = " | ||
| - | + | ||
| weapons[]={" | weapons[]={" | ||
| magazines[]={ " | magazines[]={ " | ||
| Line 124: | Line 126: | ||
| maxTurn = 180; | maxTurn = 180; | ||
| initTurn = 90; | initTurn = 90; | ||
| - | | + | |
| class ViewOptics | class ViewOptics | ||
| { | { | ||
| Line 177: | Line 179: | ||
| ====== Notes ====== | ====== Notes ====== | ||
| - | This article is bit work in progress, fee free to discuss or ask questions in our [[http://tactical.nekromantix.com/ | + | This article is bit work in progress, fee free to discuss or ask questions in [[https://www.pmctactical.org/ |
arma/modeling/turrets.1193284388.txt.gz · Last modified: 2007/10/25 03:53 by snakeman
