arma:modeling:model_conversions
Differences
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| arma:modeling:model_conversions [2008/06/08 15:35] – added Synide's tools links snakeman | arma:modeling:model_conversions [2024/08/01 09:40] (current) – links added. snakeman | ||
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| - | ====== Model Conversions ====== | + | ====== |
| + | [[https:// | ||
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| + | **ArmA 1** aka Armed Assault (ArmA) | ||
| The reliable method I use for going from O2 -> Modo / 3DS Max / Maya is... | The reliable method I use for going from O2 -> Modo / 3DS Max / Maya is... | ||
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| 2) Import the .ms3d files into http:// | 2) Import the .ms3d files into http:// | ||
| - | Armored_Sheep (BIS developer): Reset XForm in MAX before you export to 3DS. | + | Armored_Sheep (bis developer): Reset XForm in MAX before you export to 3DS. |
| Check size of your object, too tiny or too large meshes might be broken after import. | Check size of your object, too tiny or too large meshes might be broken after import. | ||
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| See also Synide' | See also Synide' | ||
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arma/modeling/model_conversions.1212939356.txt.gz · Last modified: 2008/06/08 15:35 by snakeman
