arma:modeling:bismodels
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arma:modeling:bismodels [2008/08/14 20:51] – added ah1z, ah6_lb and av8b, gbu12, mk82, uh_60 and uh_60mg analysis. snakeman | arma:modeling:bismodels [2024/08/01 09:13] (current) – links added. snakeman | ||
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- | ====== | + | ====== |
+ | |||
+ | [[https:// | ||
+ | |||
+ | **ArmA 1** aka Armed Assault (ArmA) | ||
**Analysis** | **Analysis** | ||
- | This is our " | + | This is our " |
- | This page was initially created when BIS released the first set of MLODs, they were limited in numbers but still gave us good idea how the modeling is done. It was sometime after BIS released ALL of their MLOD models and put together EULA which basically says that all addon makers need to supply MLOD models with their models if these are based into the BIS models (I'd say most models are). | + | This page was initially created when bis released the first set of MLODs, they were limited in numbers but still gave us good idea how the modeling is done. It was sometime after bis released ALL of their MLOD models and put together EULA which basically says that all addon makers need to supply MLOD models with their models if these are based into the bis models (I'd say most models are). |
- | The first thing that stands out is the LODs that are just numbered 1,2,3 etc in all models except in BMP2, why is BMP2 different we dont know. Then there is the new ShadowVolume' | + | The first thing that stands out is the LODs that are just numbered 1,2,3 etc in all models except in BMP2, why is BMP2 different we don' |
====== A10 ====== | ====== A10 ====== | ||
Line 99: | Line 103: | ||
User value is 0. | User value is 0. | ||
+ | |||
+ | ====== KA50 ====== | ||
+ | |||
+ | ^ LOD ^ Points / Faces ^ Sections ^ | ||
+ | | 1.000 | 5579 / 8986 | 12 | | ||
+ | | 2.000 | 3758 / 5709 | 12 | | ||
+ | | 3.500 | 2115 / 3006 | 12 | | ||
+ | | 7.000 | 1002 / 1530 | 10 | | ||
+ | | 10.000 | 535 / 788 | 10 | | ||
+ | | 15.000 | 307 / 400 | 7 | | ||
+ | | 20.000 | 182 / 213 | 7 | | ||
+ | | View - Cargo | 3188 / 5133 | 8 | | ||
+ | | ShadowVolume 0.000 | 837 / 1450 | 1 | | ||
+ | | ShadowVolume 10.000 | 333 / 530 | 2 | | ||
+ | | Geometry | 286 / 252 | 2 | | ||
+ | | Fire Geometry | 441 / 485 | 1 | | ||
+ | | View - Cargo - Geometry | 66 / 55 | 1 | | ||
+ | |||
+ | User value is 0 except for bis_klan and clear_empty transparent textures. | ||
+ | |||
+ | ====== MI17_HIP ====== | ||
+ | |||
+ | ^ LOD ^ Points / Faces ^ Sections ^ | ||
+ | | 1.000 | 10075 / 15983 | 14 | | ||
+ | | 2.000 | 6409 / 9718 | 11 | | ||
+ | | 3.000 | 3535 / 5148 | 11 | | ||
+ | | 4.000 | 1719 / 2510 | 10 | | ||
+ | | 5.000 | 1132 / 1371 | 10 | | ||
+ | | 6.000 | 536 / 673 | 8 | | ||
+ | | 7.000 | 335 / 377 | 7 | | ||
+ | | 8.000 | 121 / 133 | 6 | | ||
+ | | View Cargo | 12333 / 17146 | 13 | | ||
+ | | ShadowVolume 0.000 | 1007 / 1749 | 1 | | ||
+ | | ShadowVolume 10.000 | 382 / 608 | 1 | | ||
+ | | Geometry | 355 / 540 | 2 | | ||
+ | | View Geometry | 512 / 872 | 1 | | ||
+ | | Fire Geometry | 754 / 874 | 2 | | ||
+ | | View - Cargo - Geometry | 505 / 580 | 1 | | ||
+ | |||
+ | User values are 0, except on bis_klan and clear_empty textures. | ||
+ | |||
+ | ====== MI17_MG ====== | ||
+ | |||
+ | ^ LOD ^ Points / Faces ^ Sections ^ | ||
+ | | 1.000 | 10144 / 16343 | 15 | | ||
+ | | 2.000 | 6485 / 10150 | 12 | | ||
+ | | 3.000 | 3465 / 5117 | 12 | | ||
+ | | 4.000 | 1815 / 2723 | 11 | | ||
+ | | 5.000 | 1124 / 1365 | 11 | | ||
+ | | 6.000 | 474 / 585 | 8 | | ||
+ | | 7.000 | 335 / 377 | 7 | | ||
+ | | 8.000 | 121 / 133 | 6 | | ||
+ | | View - Gunner | 7200 / 10306 | 10 | | ||
+ | | View - Cargo | 12471 / 18007 | 14 | | ||
+ | | ShadowVolume 0.000 | 1113 / 2007 | 1 | | ||
+ | | ShadowVolume 10.000 | 340 / 552 | 1 | | ||
+ | | Geometry | 355 / 508 | 2 | | ||
+ | | View Geometry | 422 / 716 | 1 | | ||
+ | | Fire Geometry | 662 / 712 | 2 | | ||
+ | | View - Cargo - Geometry | 505 / 580 | 1 | | ||
+ | | View - Pilot - Geometry | 296 / 303 | 1 | | ||
+ | |||
+ | User values are 0, except on bis_klan and clear_empty textures. | ||
====== MK82 ====== | ====== MK82 ====== | ||
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| Fire Geometry | 196 / 191 | 2 | | | Fire Geometry | 196 / 191 | 2 | | ||
| ShadowVolume - View Cargo | 8 / 12 | 1 | | | ShadowVolume - View Cargo | 8 / 12 | 1 | | ||
+ | |||
+ | |||
+ | ====== M1_abrams ====== | ||
+ | |||
+ | ^ LOD ^ Points / Faces ^ Sections ^ | ||
+ | | 1.000 | 6633 / 10061 | 16 | | ||
+ | | 2.000 | 4355 / 6171 | 16 | | ||
+ | | 3.500 | 2813 / 3274 | 16 | | ||
+ | | 7.000 | 1390 / 1393 | 14 | | ||
+ | | 10.000 | 391 / 435 | 12 | | ||
+ | | 15.000 | 222 / 201 | 10 | | ||
+ | | 20.000 | 121 / 103 | 7 | | ||
+ | | View - Gunner | 4466 / 6302 | 7 | | ||
+ | | View - Cargo | 17 / 9 | 3 | | ||
+ | | ShadowVolume 0.000 | 1025 / 1742 | 4 | | ||
+ | | ShadowVolume 10.000 | 417 / 698 | 2 | | ||
====== Hummer ====== | ====== Hummer ====== | ||
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More to come when I have time :) | More to come when I have time :) | ||
+ |
arma/modeling/bismodels.1218747077.txt.gz · Last modified: 2008/08/14 20:51 (external edit)