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arma:missions:misc [2008/08/26 07:20] – created arma:missions:misc initial page snakemanarma:missions:misc [2024/08/01 08:23] (current) – links added. snakeman
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-====== Misc Stuff ======+====== ArmA 1 Missions Misc Stuff ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA) 
 + 
 +ArmA mission editing topics that don't have specific home page yet, we just pile them up here until we organize them properly, sorry :) 
 + 
 +====== Units Playabe in Multiplayer ======
  
 **How to make many units/vehicles playable in multiplayer?** **How to make many units/vehicles playable in multiplayer?**
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 </code> </code>
 Very easy. After you have added the lines to all units and saved mission.sqm file, then re-load it in ArmA mission editor and you have all the edited units playable. Very easy. After you have added the lines to all units and saved mission.sqm file, then re-load it in ArmA mission editor and you have all the edited units playable.
 +
 +====== MoveInTurret ======
 +
 +**How to move units into multiple doorguns?**
 +
 +If you have vehicles (for example BIS UH60MG) which have multiple doorguns, you cannot simply use "unit moveInGunner helo;" command to move in gunners. You need to use moveInTurret command. See this example:
 +<code>
 +unit1 moveInTurret [helo1,[0]];
 +unit2 moveInTurret [helo1,[1]];
 +</code>
 +Would move unit1 into the first and unit2 into the second doorgun.
 +
arma/missions/misc.1219735225.txt.gz · Last modified: 2008/08/26 07:20 (external edit)

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