arma:file_formats:pew
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| arma:file_formats:pew [2009/05/25 04:28] – created pew initial page. snakeman | arma:file_formats:pew [2024/08/01 08:06] (current) – links added. snakeman | ||
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| - | Introduction | + | ====== ArmA 1 PEW File Format ====== |
| - | Pew are Visitor' | + | [[https:// |
| - | Visitor is a Gui tool interface | + | **ArmA 1** aka Armed Assault (ArmA) |
| + | |||
| + | |||
| + | ====== Introduction ====== | ||
| + | |||
| + | PEW are Visitor' | ||
| + | |||
| + | Visitor is a GUI tool that interacts with Bulldozer, an inbuilt ' | ||
| The contents of the project file, pew, are not directly related to the ultimate output, a wrp file. However, that data, of course, contains all similar elements, such as road networks, elevations, cell matrices, models and textures. | The contents of the project file, pew, are not directly related to the ultimate output, a wrp file. However, that data, of course, contains all similar elements, such as road networks, elevations, cell matrices, models and textures. | ||
| Line 10: | Line 17: | ||
| While there have been several pew versions, the one's listed here are | While there have been several pew versions, the one's listed here are | ||
| - | + | < | |
| - | * POSEW59 and | + | *POSEW59 and |
| - | * POSEW60 | + | *POSEW60 |
| + | </ | ||
| there are only a few subtle differences to their makeup. | there are only a few subtle differences to their makeup. | ||
| + | ====== Legend ====== | ||
| - | Legend | + | see Generic FileFormat Data Types |
| - | [[http:// | ||
| - | < | ||
| - | Type Description | ||
| - | byte 8 bit (1 byte) | ||
| - | short 16 bit signed short (2 bytes) | ||
| - | int 32 bit signed integer (4 bytes) | ||
| - | float 32 bit signed single precision floating point value (4 bytes) | ||
| - | double 64 bit signed single precision floating point value (8 bytes) | ||
| - | asciiz Null terminated (0x00) variable length ascii string | ||
| - | ascii fixed length ascii string(UTF-8) | ||
| - | </ | ||
| - | XYPair | + | ====== File Format ====== |
| + | This file format is principally used with Armed Assault v1.09 and later plus the ArmA Tools Suite Final release (v1.14). | ||
| <code cpp> | <code cpp> | ||
| - | XYPair | + | POSEW59 |
| - | { | + | |
| - | ulong | + | |
| - | } | + | |
| - | </code> | + | |
| + | OFPTexture | ||
| + | ulong nObjectTemplates; | ||
| + | ObjectTemplate | ||
| + | shortBool | ||
| + | if (!NoOfpTerrains) | ||
| + | { | ||
| + | ulong nOFPTerrains; | ||
| + | | ||
| + | | ||
| + | | ||
| + | if (!NoOFPForests) | ||
| + | { | ||
| + | ulong nOFPForests; | ||
| + | OFPForest | ||
| + | } | ||
| + | RoadNets | ||
| + | Elevation | ||
| + | ulong NoOfObjects; | ||
| + | Object | ||
| + | ulong NoOfLayers; | ||
| + | String | ||
| + | Layer Layers[[NoOfLayers]] ; | ||
| - | RGBAColor | + | if (POSEW60) |
| + | { | ||
| + | | ||
| + | } | ||
| + | else // pose59 | ||
| + | { | ||
| + | ulong nNamedZones; | ||
| + | NamedZone | ||
| + | } | ||
| - | <code cpp> | + | ulong nRoadBlocks; |
| - | RGBAColor | + | |
| - | { | + | |
| - | byte r,g,b,a; // // 0xFF: | + | if (POSEW60) |
| - | } | + | |
| + | | ||
| + | NamedZone | ||
| + | } | ||
| + | else // pose59 | ||
| + | { | ||
| + | | ||
| + | } | ||
| + | ulong nKeyPoints; | ||
| + | KeyPoint | ||
| + | ulong NoOfBackgrounds; | ||
| + | Background | ||
| + | ulong TotalSizeOfSelections; | ||
| + | ulong nSelections; | ||
| + | Selection | ||
| + | } | ||
| </ | </ | ||
| - | * RGBA colors correspond to Microsoft' | ||
| - | * They normally come in pairs innside the pew structures | ||
| - | + | ====== PoseHeader ====== | |
| - | String | + | |
| <code cpp> | <code cpp> | ||
| - | String | + | |
| - | { | + | { |
| - | ulong | + | |
| - | Asciiz Characters;// null terminated regardless. | + | |
| + | ulong | ||
| + | | ||
| + | String | ||
| + | // Folderlocation of the rvmat material list | ||
| + | String | ||
| + | float | ||
| + | float | ||
| + | String | ||
| + | }; | ||
| </ | </ | ||
| - | Length always =strlen(Characters)+1; | ||
| - | This is a pre-calculated convenience to reduce load times (and skip over the variable length block). | + | ====== OFPTexture ====== |
| - | + | ||
| - | File Format | + | |
| - | + | ||
| - | * This file format is principally used with Armed Assault v1.09 and later plus the ArmA Tools Suite Final release (v1.14). | + | |
| <code cpp> | <code cpp> | ||
| - | POSEW59 | + | |
| - | POSEW60 | + | { |
| - | { | + | ulong TextureID; |
| - | PoseHeader | + | |
| - | ulong | + | |
| - | Textures | + | |
| - | ulong | + | |
| - | ObjectType | + | |
| - | RoadNets | + | } |
| - | Terrain | + | </code> |
| - | ulong | + | |
| - | Object | + | |
| - | ulong NoOfLayers; | + | |
| - | Layer Layers[[NoOfLayers] ; | + | |
| - | ulong | + | |
| - | if (POSEW60) | + | |
| - | { | + | |
| - | ulong | + | |
| - | Background | + | |
| - | } | + | |
| - | else // pose59 | + | |
| - | { | + | |
| - | ulong | + | |
| - | UnknownStruct2 | + | |
| - | } | + | |
| - | ulong | ||
| - | RoadBlock | ||
| - | |||
| - | if (POSEW60) | ||
| - | { | ||
| - | ulong | ||
| - | UnknownStruct2 | ||
| - | } | ||
| - | else // pose59 | ||
| - | { | ||
| - | ulong | ||
| - | Background | ||
| - | } | ||
| - | ulong | ||
| - | Locale | ||
| - | ulong | ||
| - | ulong | ||
| - | ulong | ||
| - | } | ||
| - | </ | ||
| + | ====== ObjectTemplate ====== | ||
| - | PoseHeader | ||
| <code cpp> | <code cpp> | ||
| - | Header | + | ObjectTemplate |
| - | { | + | { |
| - | char | + | |
| - | + | String | |
| - | ulong | + | ulong |
| - | ulong UnknownLong1; // typically | + | // 0 Undefined - This type should never be encountered. |
| - | ulong | + | // 1 Natural |
| - | String | + | // 2 Artificial |
| - | ulong IslandObjectPathLen; | + | // 3 Road (RoadFlag will be true) |
| - | String | + | // 4 Forest |
| - | float GridSize; //50.0 | + | // 5 Road2 (RoadFlag will be false) |
| - | float SellSize; //400.0 (SegmentSize - SegmentOverlap) | + | RGBAColor |
| - | ulong | + | |
| - | String | + | double |
| - | }; | + | ulong |
| + | | ||
| + | double | ||
| + | | ||
| + | shortBool Generally0x01; | ||
| + | | ||
| + | double | ||
| + | | ||
| + | double | ||
| + | | ||
| + | double | ||
| + | shortBool | ||
| + | if (RoadFlag) | ||
| + | { | ||
| + | TransformMatrix RoadNamedSelections; | ||
| + | TransformMatrix XRoadNamedSelections; | ||
| + | }; | ||
| + | | ||
| + | | ||
| + | ulong MarkerType; | ||
| + | } | ||
| </ | </ | ||
| - | ObjectType | + | |
| + | ====== NamedVector ====== | ||
| <code cpp> | <code cpp> | ||
| - | ObjectType | + | NamedVector |
| - | { | + | { |
| - | String | + | |
| - | String ModelName; //" | + | LongBool |
| - | ulong | + | |
| - | RGBAColor OutlineColour; | + | XYZTriplet StartEndPos[[nTriplets]]; |
| - | RGBAColor ObjectColour; | + | } |
| - | VariousInfo: | + | </code> |
| - | double UnknDouble01; | + | |
| - | double UnknDouble02; | + | |
| - | ulong ObjectTypeID; | ||
| - | float UnknFloat[3]; | ||
| - | double UnknDouble11; | + | ====== OFPTerrain ====== |
| - | double UnknDouble12; | + | |
| - | char UnknChar02[14]; | + | <code cpp> |
| - | short ScaleFlag; // Random Scale Flag | + | |
| - | double Scale0; // 50.0 | + | { |
| - | double Scale1; // 50.0 | + | String |
| + | byte UnknownBytes[[11]]; | ||
| + | | ||
| + | | ||
| + | } | ||
| + | </code> | ||
| - | short RotateFlag; // Random Rotate Flag | ||
| - | double Rotate0; // 20.0 | ||
| - | double Rotate1; // 20.0 | ||
| - | short OrientationFlag;// | + | ====== OFPSurface ====== |
| - | double Orientation0; | + | |
| - | double Orientation1; | + | |
| - | short RoadFlag; switch (RoadFlag) | + | <code cpp> |
| - | { | + | |
| - | case 0x0001: | + | { |
| - | { | + | |
| - | float UnknFloat[12]; | + | float |
| - | char UnknChar[48]; // (typically 0) | + | |
| - | }; | + | } |
| - | }; | + | |
| - | ulong MarkerType; // See MarkerTypeEnum | + | |
| - | LongBool LongBool; // 0 or 1 | + | |
| - | } | + | |
| </ | </ | ||
| - | NB: While the ' | ||
| - | ObjectTypeID is also present at offset 16 in the VariousInfo' | + | ====== OFPForest ====== |
| - | + | ||
| - | ArtificialSubObject | + | |
| <code cpp> | <code cpp> | ||
| - | ArtificialSubObject | + | |
| - | { | + | { |
| - | String | + | String |
| - | LongBool | + | RGBAColor OutlineColour; |
| - | ulong | + | RGBAColor ObjectColour; |
| - | XYZTriplet StartEndPos[2]; | + | ulong |
| - | } | + | |
| + | ulong TriangleModelID; | ||
| + | | ||
| + | ulong | ||
| + | } | ||
| </ | </ | ||
| - | RoadNet | + | |
| + | ====== | ||
| <code cpp> | <code cpp> | ||
| - | RoadNet | + | |
| - | { | + | if (!NoRoads) |
| - | shortBool Always1; | + | { |
| - | shortBool Always1; | + | ulong nTypes; |
| - | shortBool NoRoads; | + | RoadType RoadTypes[[nTypes]]; |
| - | if (!NoRoads) | + | ulong nXRoads; |
| - | { | + | XRoad XRoads[[nXRoads]]; |
| - | ulong nTypes; | + | } |
| - | RoadType RoadTypes[nTypes]; | + | |
| - | ulong nXRoads; | + | |
| - | XRoad XRoads[nXRoads]; | + | |
| - | } | + | |
| - | } | + | |
| </ | </ | ||
| - | RoadType | + | ====== |
| <code cpp> | <code cpp> | ||
| - | RoadType | + | |
| - | { | + | { |
| - | String | + | String |
| - | RGBA | + | RGBA |
| - | RGBA | + | RGBA |
| - | shortBool | + | shortBool |
| - | double | + | double |
| - | double | + | double |
| - | ulong | + | ulong nStraights; |
| - | RoadList | + | RoadList |
| - | ulong | + | ulong nCurves; |
| - | RoadList | + | RoadList |
| - | ulong | + | ulong nSpecials; |
| - | RoadList | + | RoadList |
| - | ulong | + | ulong nTerminators; |
| - | RoadList | + | RoadList |
| - | } | + | } |
| + | | ||
| </ | </ | ||
| - | RoadList | + | ====== |
| <code cpp> | <code cpp> | ||
| - | RoadList | + | |
| - | { | + | { |
| - | String | + | |
| - | ulong | + | |
| - | ushort | + | |
| - | shortBool | + | |
| - | } | + | } |
| - | </ | + | |
| MeterType | MeterType | ||
| - | + | :Type Straights Curves | |
| - | Type Straights Curves\\ | + | :0 6 |
| - | 0 6 25 meters\\ | + | :1 |
| - | 1 12 50\\ | + | :2 |
| - | 2 25 75\\ | + | :3 |
| - | 3 100 | + | </ |
| Broadly speaking, there are a few basic road types | Broadly speaking, there are a few basic road types | ||
| - | | + | < |
| - | * silnice Paved | + | *asfalt |
| - | * cesta dirt | + | *silnice |
| + | *cesta | ||
| + | </ | ||
| Each RoadType describes the general characteristics of a Dirt Road as opposed to (say) an Asphalt one. | Each RoadType describes the general characteristics of a Dirt Road as opposed to (say) an Asphalt one. | ||
| - | Each of these RoadTypes (such as asphalt) can have multiple curved, straight, special, and termination p3d models associated with them. | + | Each of these RoadTypes |
| Generally speaking, there are | Generally speaking, there are | ||
| - | + | < | |
| - | * 3 ' | + | *3 ' |
| - | * 4 ' | + | *4 ' |
| - | * 1 ' | + | *1 ' |
| + | </ | ||
| The termination type is a road like any other but tends to be a fixed 6 meter fade out of the general road texture. | The termination type is a road like any other but tends to be a fixed 6 meter fade out of the general road texture. | ||
| - | XRoad | + | |
| + | ====== | ||
| <code cpp> | <code cpp> | ||
| - | XRoad | + | XRoad |
| - | { | + | { |
| - | String | + | String |
| - | ushort | + | ushort |
| - | RGBA color; | + | RGBA color; |
| - | shortBool CanChangeBankAngle; | + | shortBool CanChangeBankAngle; |
| - | ulong | + | ulong |
| - | String | + | String |
| - | } | + | } |
| </ | </ | ||
| Although CrossRoads could, conceivably, | Although CrossRoads could, conceivably, | ||
| - | | + | < |
| - | * Type 3: A Genuine crossroad (4 way intersection) | + | *Type 1: A T_Junction (3 intersections) |
| + | *Type 3: A Genuine crossroad (4 way intersection) | ||
| + | </ | ||
| For T_Junctions, | For T_Junctions, | ||
| Line 305: | Line 329: | ||
| Without taking too literal an interpretation, | Without taking too literal an interpretation, | ||
| - | | + | < |
| - | * silnice: Paved | + | *asfaltka: |
| - | * cesta: Dirt | + | *silnice: Paved |
| + | *cesta: | ||
| + | </ | ||
| Thus the names of each intersection reflect the road type of that intersection, | Thus the names of each intersection reflect the road type of that intersection, | ||
| - | The overall name of the crossroad itself, tries to reflect the nature of it's makeup thus kr_asfaltka_asfaltka_t: | + | The overall name of the crossroad itself, tries to reflect the nature of it's makeup thus |
| - | Terrain | + | kr_asfaltka_asfaltka_t: |
| - | <code cpp> | + | kr_silince_x_cesta: |
| - | Terrain | + | |
| - | { | + | |
| - | XYPair | + | |
| - | float | + | |
| - | float | + | |
| - | ulong | + | |
| - | } | + | |
| - | </ | + | |
| - | Object | ||
| - | |||
| - | <code cpp> | ||
| - | Object | ||
| - | { | ||
| - | ShortBool IsPresent; | ||
| - | if (IsPresent) | ||
| - | { | ||
| - | ShortBool Always0; | ||
| - | ulong InstanceId; | ||
| - | float TransformColumn[3][4]; | ||
| - | // this is a standard DirectX Transform matrix | ||
| - | // but in COLUMN format; | ||
| - | |||
| - | double ObjectRelativeSize; | ||
| - | String InstanceName; | ||
| - | float RelativeSurfaceElevation; | ||
| - | RGBA OutlineColour; | ||
| - | RGBA ObjectColour; | ||
| - | ulong ObjectID; | ||
| - | }; | ||
| - | }; | ||
| - | </ | ||
| - | Layer | + | ====== Elevation ====== |
| <code cpp> | <code cpp> | ||
| - | Layer | + | |
| - | { | + | { |
| - | String | + | |
| - | ulong | + | |
| - | String | + | |
| - | ushort | + | // NoOfBlueFloats = (GridSize_Y * GridSize_X)/ |
| - | ulong | + | |
| - | TerrainMaterial TerrainMaterials[NoOfTerrainMaterials]; | + | } |
| - | } | + | |
| </ | </ | ||
| - | TerrainMaterial | + | ====== Object ====== |
| <code cpp> | <code cpp> | ||
| - | TerrainMaterial | + | Object |
| - | { | + | { |
| - | ulong | + | |
| - | String MaterialName; // " | + | if (IsPresent) |
| - | ulong TypeID; | + | { |
| - | } | + | ShortBool Moveable; |
| + | | ||
| + | float | ||
| + | // this is a standard DirectX Transform matrix | ||
| + | // but in COLUMN format; | ||
| + | double | ||
| + | | ||
| + | | ||
| + | RGBA OutlineColour; | ||
| + | RGBA ObjectColour; | ||
| + | ulong | ||
| + | | ||
| + | }; | ||
| </ | </ | ||
| - | Background | + | |
| + | ====== Layer ====== | ||
| <code cpp> | <code cpp> | ||
| - | Background // this structure has not been seen | + | Layer |
| - | { | + | { |
| - | String BackgroundFilename; | + | |
| - | String | + | String |
| - | float OffsetX; | + | |
| - | float OffsetY; | + | if (DefaultIndicator == 0) |
| - | float SizeX; | + | { |
| - | float SizeY; | + | ulong SurfaceTable[[TableSize.x*y]]; |
| - | ulong | + | |
| - | ulong | + | |
| - | } | + | |
| + | }; | ||
| + | if (DefaultIndicator == 1) | ||
| + | { | ||
| + | ulong | ||
| + | TerrainMaterial[[NoOfTerrainMaterials]] | ||
| + | { | ||
| + | | ||
| + | String MaterialName; | ||
| + | ulong | ||
| + | }; | ||
| + | ulong RvmatTable[[TableSize.x*y]]; | ||
| + | }; | ||
| + | }; | ||
| + | |||
| + | TableSize = Terrain.GridSize>> | ||
| </ | </ | ||
| - | RoadBlock | + | |
| + | ====== | ||
| <code cpp> | <code cpp> | ||
| - | RoadBlock | + | RoadBlock |
| - | { | + | { |
| - | ShortBool IsPresent; | + | ShortBool IsPresent; |
| - | if IsPresent | + | if IsPresent |
| - | { | + | { |
| - | ShortBool Always1; | + | ShortBool Always1; |
| - | ulong | + | ulong |
| - | | + | /* typical data |
| - | | + | **00 00 00 00 00 |
| - | * *C6 42 0E 01 00 00 01 00 00 F0 2C 46 00 98 23 46 | + | 00 00 F0 2C |
| - | * *C6 6F C6 42 0E 01 00 00 4B 00 00 00 00 00 00 00 | + | 46 00 98 23 |
| - | | + | 46 C6 6F C6 |
| - | ushort | + | 42 0E 01 00 |
| - | String | + | 00 01 00 00 |
| - | String | + | F0 2C 46 00 |
| - | RGBA color; | + | 98 |
| - | ShortBool Always1; | + | 23 46 C6 6F |
| - | ulong | + | C6 42 0E 01 |
| - | FamilyList FamilyLists[Count]; | + | 00 00 4B 00 |
| - | ulong | + | 00 00 00 00 |
| - | | + | 00 00 |
| - | | + | */ |
| - | | + | ushort |
| - | | + | String |
| - | | + | String |
| - | | + | RGBA color; |
| - | | + | ShortBool Always1; |
| - | | + | ulong |
| - | | + | FamilyList FamilyLists[[Count]]; |
| - | ulong | + | ulong |
| - | ModelList ModelLists[Count]; | + | /* typical data |
| - | } | + | **FA D4 30 BF 94 58 08 3D 00 00 C8 C0 00 00 60 C0 |
| - | } | + | **00 00 00 00 00 00 48 C1 00 00 60 40 00 00 00 00 |
| + | **00 00 48 C1 00 00 60 C0 00 00 00 00 00 00 00 00 | ||
| + | **00 00 60 40 00 00 00 00 00 00 00 00 00 00 C8 C0 | ||
| + | **00 00 00 00 00 00 30 C0 00 00 C8 C0 00 00 00 00 | ||
| + | **00 00 1C C1 04 01 00 00 00 00 00 00 00 00 00 00 | ||
| + | **09 00 00 00 0B 80 00 00 04 00 00 00 | ||
| + | */ | ||
| + | ulong | ||
| + | ModelList ModelLists[[Count]]; | ||
| + | } | ||
| + | } | ||
| + | Type | ||
| + | *0 Road Ending with FamilyName and it's ModelName_konec | ||
| + | *1 TJunction ModelName Only | ||
| + | *2 Road similar to type 0 | ||
| + | *3 Xroad with ModelName Only | ||
| </ | </ | ||
| - | |||
| - | Type | ||
| - | |||
| - | * 0 Road Ending with FamilyName and it's ModelName_konec | ||
| - | * 1 TJunction ModelName Only | ||
| - | * 2 Road similar to type 0 | ||
| - | * 3 Xroad with ModelName Only | ||
| - | FamilyList | + | ====== |
| <code cpp> | <code cpp> | ||
| - | FamilyList | + | FamilyList |
| - | { | + | { |
| - | ulong | + | |
| - | String Name; // | + | |
| - | } | + | } |
| </ | </ | ||
| This struct is principally used for Xroads and Tjunctions. It typically lists the order of all RoadFamilyName' | This struct is principally used for Xroads and Tjunctions. It typically lists the order of all RoadFamilyName' | ||
| - | ModelList | + | |
| + | ====== | ||
| <code cpp> | <code cpp> | ||
| - | ModelList | + | ModelList |
| - | { | + | { |
| - | ulong | + | ulong Count; |
| - | BlockModel BlockModel[Count]; | + | BlockModel BlockModel[[Count]]; |
| - | String | + | String |
| - | ulong | + | ulong Unknown[[4]]; //Typically 00 00 C8 C0 00 00 C8 C0 00 00 00 00 0E 01 00 00 |
| - | RGBA | + | RGBA color[[2]]; |
| - | ShortBool | + | ShortBool |
| - | ulong | + | ulong buf2[[4]]; // Typically 00 00 00 00 00 00 39 40 00 00 00 00 00 00 24 40 |
| - | } | + | } |
| </ | </ | ||
| - | BlockModel | + | ====== |
| <code cpp> | <code cpp> | ||
| - | BlockModel | + | |
| - | { | + | { |
| - | ulong | + | ulong |
| - | /* typical data | + | |
| - | * *01 00 01 00 00 86 2D 46 | + | |
| - | * *00 98 23 46 65 6C C5 42 | + | |
| - | * *0E 01 00 00 4D 00 00 00 | + | ushort |
| - | * / | + | String |
| - | ushort | + | ulong unknown[[25]]; |
| - | String | + | |
| - | ulong | + | |
| - | /*typical data | + | |
| - | * *00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | + | |
| - | * *C4 76 C2 3F 0E EB 8A C1 00 00 00 00 BE 00 00 00 | + | |
| - | * *CC ED 26 BE CA 0F 12 40 56 30 28 3F 00 00 00 00 | + | |
| - | * *18 CA 04 C1 48 8B 3D C0 00 00 00 00 2D 3D 91 C1 | + | |
| - | * *06 01 C0 40 00 00 00 00 EE 98 84 C1 99 99 91 C0 | + | |
| - | * *00 00 00 00 64 4A 5F 35 99 99 91 40 00 00 00 00 | + | |
| - | * *64 4A 5F B5 01 00 | + | ShortBool |
| - | * / | + | } |
| - | ShortBool ok; // 0 or 1 | + | |
| - | } | + | |
| </ | </ | ||
| - | UnknownStruct2 | + | ====== NamedZone ====== |
| <code cpp> | <code cpp> | ||
| - | UnknownStruct2 | + | |
| - | { | + | { |
| - | ShortBool IsPresent; | + | ShortBool IsPresent; |
| - | if IsPresent | + | if IsPresent |
| - | { | + | { |
| - | ShortBool Always0; | + | |
| - | BisString Name1; | + | |
| - | ulong Colour[3]; | + | |
| - | ulong nFloats; | + | |
| - | float | + | ulong |
| - | /* Typical Data | + | |
| - | * *00 00 61 45 00 78 1B 46 00 20 64 45 00 20 19 46 | + | { |
| - | * *00 20 64 45 00 78 1B 46 00 40 67 45 00 58 18 46 | + | float TopLeft.xy; |
| - | * *00 40 67 45 00 78 1B 46 00 60 6A 45 00 58 18 46 | + | float BottomRight.xy; |
| - | * *00 60 6A 45 00 78 1B 46 00 80 6D 45 00 90 17 46 | + | }[[nPoints/4]]; |
| - | * *00 80 6D 45 00 B0 1A 46 00 A0 70 45 00 C8 16 46 | + | |
| - | * *00 A0 70 45 00 E8 19 46 00 C0 73 45 00 00 16 46 | + | |
| - | * / | + | |
| - | ulong | + | |
| - | if POSEW60 | + | |
| - | { | + | |
| - | LongBool | + | |
| - | } | + | |
| - | else | + | |
| - | { | + | |
| - | BisString Name2; | + | |
| - | } | + | LongBool |
| - | } | + | |
| - | }; | + | |
| + | | ||
| + | BisString Name2; | ||
| + | | ||
| + | } | ||
| + | }; | ||
| </ | </ | ||
| - | Locale | + | ====== KeyPoint ====== |
| <code cpp> | <code cpp> | ||
| - | Locale | + | |
| - | { | + | { |
| - | LongBool | + | LongBool |
| - | String | + | String |
| - | RGBA | + | RGBA |
| - | ShortBool | + | |
| - | float | + | |
| - | float | + | float |
| - | ulong | + | float Size[[2]]; // 250 x 250.0 eg (widht and height) |
| - | BisString TownName; | + | ulong |
| - | BisString LocaleType; //"NameCity" | + | BisString TownName; |
| - | BisString | + | BisString LocaleType; //"NameCity& |
| - | } | + | BisString |
| + | } | ||
| </ | </ | ||
| Each of these locales have a LocaleType. Some of which are: | Each of these locales have a LocaleType. Some of which are: | ||
| - | | + | *NameCity |
| - | * NameCityCapital | + | |
| - | * NameVillage | + | |
| - | * VegetationBroadLeaf (Forest) | + | |
| + | *NameCityCapital | ||
| + | |||
| + | *NameVillage | ||
| + | |||
| + | *VegetationBroadLeaf (Forest) | ||
| There is always a classname associated with this locale, | There is always a classname associated with this locale, | ||
| - | | + | *Forest_Owls |
| - | * Abel_LaTrinite | + | |
| + | *Abel_LaTrinite | ||
| and in most cases a text name | and in most cases a text name | ||
| Line 563: | Line 602: | ||
| "La Refuge Des Chassuers" | "La Refuge Des Chassuers" | ||
| - | (Type Viewpoints and Marine eg) do not have names associated with them. There is no "place" | + | (Type Viewpoints and Marine eg) do not have names associated with them. There is no "place& |
| - | Enums | ||
| - | ObjectClassEnum | + | ====== Background ====== |
| <code cpp> | <code cpp> | ||
| - | enum ObjectClassEnum | + | Background // this structure has not been seen |
| - | { | + | { |
| - | Natural = 1, | + | String BackgroundFilename;//& |
| - | Artificial = 2, | + | String BackgroundName; |
| - | ArtificialAndDefinedInRoad = 5, | + | |
| - | Road = 3 | + | |
| - | } | + | ulong Transparency; |
| + | shortBool Visible; // or ulong? | ||
| + | } | ||
| </ | </ | ||
| - | MarkerTypeEnum | + | |
| + | ====== Selection ====== | ||
| <code cpp> | <code cpp> | ||
| - | enum MarkerTypeEnum | + | |
| - | { | + | { |
| - | Rectangular = 0, | + | |
| - | Elliptical | + | char[[]] |
| + | ulong nSubSelections; | ||
| + | SubSelection SubSelections[[nSubSelections]] | ||
| + | } | ||
| + | </ | ||
| + | |||
| + | ====== SubSelection ====== | ||
| + | |||
| + | <code cpp> | ||
| + | | ||
| + | { | ||
| + | ulong ObjectId; | ||
| + | byte Type; | ||
| + | byte Unknown[[7]]; | ||
| } | } | ||
| </ | </ | ||
| + | |||
| + | |||
| + | ====== Enums ====== | ||
| + | |||
| + | ====== ObjectClassEnum ====== | ||
| + | |||
| + | <code cpp> | ||
| + | enum ObjectClassEnum | ||
| + | { | ||
| + | | ||
| + | | ||
| + | Road = 3, | ||
| + | | ||
| + | | ||
| + | } | ||
| + | </ | ||
| + | |||
| + | |||
| + | ====== MarkerTypeEnum ====== | ||
| + | |||
| + | <code cpp> | ||
| + | enum MarkerTypeEnum | ||
| + | { | ||
| + | | ||
| + | | ||
| + | } | ||
| + | </ | ||
| + | |||
| + | As of v60 a rarely used sub structure with ObjTemplates. | ||
| + | |||
arma/file_formats/pew.1243225704.txt.gz · Last modified: 2009/05/25 04:28 by snakeman
