arma:file_formats:p3d_mlod
Differences
This shows you the differences between two versions of the page.
arma:file_formats:p3d_mlod [2008/10/18 16:31] – created p3d_mlod initial page. snakeman | arma:file_formats:p3d_mlod [2024/08/01 08:00] (current) – links added. snakeman | ||
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- | ====== MLOD / P3DM ====== | + | ====== |
+ | |||
+ | [[https:// | ||
+ | |||
+ | **ArmA 1** aka Armed Assault (ArmA) | ||
Although the overall structure of a P3DM MLOD model file is similar to SP3X MLOD model files there are some notable differences. Namely, Materials, Multiple UVSets and Animations. | Although the overall structure of a P3DM MLOD model file is similar to SP3X MLOD model files there are some notable differences. Namely, Materials, Multiple UVSets and Animations. | ||
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====== File Format ====== | ====== File Format ====== | ||
- | The following is a mix of pseudo-code and structure references that could be used to describe the file format of MLOD P3DM model files. It may or may not be accurate. | + | The following is a mix of pseudo-code and structure references that could be used to describe the file format of MLOD P3DM model files. It may or may not be accurate. |
<code cpp> | <code cpp> | ||
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</ | </ | ||
- | Processing of a TAGG section of a P3DM MLOD file is dependable on the type of tag being processed. A tag will always be in the following format. The actual structure of the " | + | Processing of a TAGG section of a P3DM MLOD file is dependable on the type of tag being processed. A tag will always be in the following format. The actual structure of the " |
* Currently there are 8 specific tags used by P3DM MLOD models. | * Currently there are 8 specific tags used by P3DM MLOD models. | ||
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And, serves a dual purpose in... | And, serves a dual purpose in... | ||
- | - Denoting the selectness and | + | - Denoting the selectness and |
- Denoting per point weighting. | - Denoting per point weighting. | ||
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NB: There will be 1 "# | NB: There will be 1 "# | ||
- | This type of data format for Animation is commonly known as a "Point Cache" or an "MDD Point Cache" | + | This type of data format for Animation is commonly known as a "Point Cache" or an "MDD Point Cache" |
**<Named Selection> | **<Named Selection> | ||
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} | } | ||
</ | </ | ||
- | NB: The byte array' | + | NB: The byte array' |
arma/file_formats/p3d_mlod.1224347475.txt.gz · Last modified: 2008/10/18 16:31 (external edit)