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arma:build_environment

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arma:build_environment [2016/11/04 21:34] – moved images from nekromantix to this domain. snakemanarma:build_environment [2024/08/01 15:47] (current) – links added. snakeman
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-====== ArmA Build Environment ======+====== ArmA Build Environment ====== 
 + 
 +[[https://www.pmctactical.org/forum/viewforum.php?f=42|ArmA 1 Forum]], [[:arma|ArmA 1 Home]], [[arma:config|ArmA 1 Config]], [[arma:tools|ArmA 1 Tools]], [[arma:file_formats|ArmA 1 File Formats]], [[arma:missions|ArmA 1 Missions]], [[arma:modeling|ArmA 1 3D Modeling]], [[arma:terrain|ArmA 1 Terrain]], [[arma:texturing|ArmA 1 Texturing]], [[arma:scripting|ArmA 1 Scripting]] 
 + 
 +**ArmA 1** aka Armed Assault (ArmA)
  
 **ArmA Build Environment – Setup & Usage** by Synide, May 31st, 2008. **ArmA Build Environment – Setup & Usage** by Synide, May 31st, 2008.
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 You should get something like the picture in Figure 1.0. Although, you won't get much further than this because there is no content. Now, shutdown the game and make sure you move the \AddOns folder back to where it belongs. You should get something like the picture in Figure 1.0. Although, you won't get much further than this because there is no content. Now, shutdown the game and make sure you move the \AddOns folder back to where it belongs.
  
-{{ http://pmc.editing.wiki/images/Synide_DevSetup-01.jpg }}+{{ https://pmc.editing.wiki/images/Synide_DevSetup-01.jpg }}
  
 Figure 1.0 – Vanilla ArmA with "No Addons". Figure 1.0 – Vanilla ArmA with "No Addons".
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 3. The location of the <ArmAWork> folder. 3. The location of the <ArmAWork> folder.
  
-{{ http://pmc.editing.wiki/images/Synide_DevSetup-02.jpg }}+{{ https://pmc.editing.wiki/images/Synide_DevSetup-02.jpg }}
  
 Figure 2.0 – O2PE Settings. Figure 2.0 – O2PE Settings.
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 When you run BinPBO and you and making use of the above detailed folder structure and have included in your namespace the reference config.cpp & model.cfg files from the main P:\ca namespace you should use the following BinPBO settings. Or, in your case the appropriate equivalents. When you run BinPBO and you and making use of the above detailed folder structure and have included in your namespace the reference config.cpp & model.cfg files from the main P:\ca namespace you should use the following BinPBO settings. Or, in your case the appropriate equivalents.
  
-{{ http://pmc.editing.wiki/images/Synide_DevSetup-03.jpg }}+{{ https://pmc.editing.wiki/images/Synide_DevSetup-03.jpg }}
  
 Figure 2.0 –BinPBO Settings Figure 2.0 –BinPBO Settings
  
  
-{{ http://pmc.editing.wiki/images/Synide_DevSetup-04.jpg }}+{{ https://pmc.editing.wiki/images/Synide_DevSetup-04.jpg }}
  
 Figure 3.0 –BinPBO Settings Figure 3.0 –BinPBO Settings
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 This development environment setup by Synide was posted here with this permissions. Thank you Synide for your continued support for ArmA community. This development environment setup by Synide was posted here with this permissions. Thank you Synide for your continued support for ArmA community.
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arma/build_environment.1478295273.txt.gz · Last modified: 2016/11/04 21:34 by snakeman