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arma3:terrain:v1-60-visual-upgrade-lighting-config [2017-01-11 00:42]
snakeman added surface close textures header.
arma3:terrain:v1-60-visual-upgrade-lighting-config [2017-01-22 12:10]
snakeman added contact page.
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 ====== ArmA 3 Terrain Lighting Visual Upgrade ====== ====== ArmA 3 Terrain Lighting Visual Upgrade ======
  
-PMCTODO ​"ArmA 3 Terrain Lighting Visual Upgrade"​ page is work in progress, if you can help please ​join to [[https://​discord.gg/​arma|arma discord]] chat or send private message to Snake Man in [[http://​www.pmctactical.org/​forum/​|PMC Tactical]] or [[http://​forums.bistudio.com/​|bis]] forums.+"ArmA 3 Terrain Lighting Visual Upgrade"​ page is work in progress, if you can help please [[:contact|contact]] us.
  
 **ArmA 3 v1.60 Visual Upgrade** aka lighting upgrade that broke all user made terrains :) **ArmA 3 v1.60 Visual Upgrade** aka lighting upgrade that broke all user made terrains :)
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 }; };
 </​code>​ </​code>​
- 
-kaysio [[https://​forums.bistudio.com/​topic/​191152-does-anybody-have-a-guide-on-how-to-update-the-map-to-16/?​do=findComment&​comment=3032790|posted]] very long config so we just [[http://​pastebin.com/​bvmimP3f|link the pastebin]], hopefully it wont disappear anytime soon. 
  
 tpw [[https://​forums.bistudio.com/​topic/​191167-what-can-we-do-with-arma-2-maps-now/?​do=findComment&​comment=3032652|posted]] lighting fix config example: tpw [[https://​forums.bistudio.com/​topic/​191167-what-can-we-do-with-arma-2-maps-now/?​do=findComment&​comment=3032652|posted]] lighting fix config example:
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-====== ​Surface "​close" ​Textures ======+====== ​Ground Detail ​Textures ======
  
-Pennyworth made excellent comparison of the close ground ​surface ​textures in [[https://​drive.google.com/​drive/​u/​0/​folders/​0BwA-UohiwA7CYUNyQ3UwSGVwNjg|google drive]] which lists all bis surface textures.+Pennyworth made excellent comparison of the ground ​detail ​textures in [[https://​drive.google.com/​drive/​u/​0/​folders/​0BwA-UohiwA7CYUNyQ3UwSGVwNjg|google drive]] which lists all bis surface textures.
  
 If you are using just bis textures then this is no issue for you as those textures are darkened already, but if you have bright textures of your own then that page is good guide for how to adjust your textures. If you are using just bis textures then this is no issue for you as those textures are darkened already, but if you have bright textures of your own then that page is good guide for how to adjust your textures.
arma3/terrain/v1-60-visual-upgrade-lighting-config.txt ยท Last modified: 2017-10-06 19:24 by snakeman