This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Next revision Both sides next revision | ||
arma2:tools:synide_p3d_plugin [2013-04-16 22:04] snakeman added tip about missing kits dir. |
arma2:tools:synide_p3d_plugin [2014-08-11 08:38] snakeman added setup info for newer modo releases. |
||
---|---|---|---|
Line 10: | Line 10: | ||
If you do not have Content\Kits\ directory, just create it. | If you do not have Content\Kits\ directory, just create it. | ||
+ | |||
+ | **How to setup for newer modo releases** | ||
+ | |||
+ | In the sy_p3d directory there is a file called "index.cfg". It has a line like this at the top: | ||
+ | <code cpp> | ||
+ | <configuration kit="SyP3D" version="3.0.1.0" and="nt" and="rel=601" and="ver]=48460"> | ||
+ | </code> | ||
+ | You just change the rel=601 bit to rel=801: | ||
+ | <code cpp> | ||
+ | <configuration kit="SyP3D" version="3.0.1.0" and="nt" and="rel=801" and="ver]=48460"> | ||
+ | </code> | ||
+ | Then modo should see it as usual. | ||