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arma:modeling:damage_wheels [2015-08-22 01:43]
arma:modeling:damage_wheels [2015-08-22 01:43]
snakeman removed obsolete links.
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 +====== Vehicle wheels damage ======
  
 +Vehicle wheels damage configuration.
 +
 +Do you have a Hitpoints LOD, with all the points properly named as defined in you config?
 +
 +The BIS MLOD samples include correct URAL model including the hitpoints for the tires (the hitpoints are named levy/pravy predni/​zadni tlumic).
 +
 +For config'​s purposes, use the Truck5tMG as base class for wheeled vehicles, so your Damagetextures,​ HitLFWheel etc. are correct. The model.cfg shows the corresponding sections:
 +<code cpp>
 +class CfgModels
 +{
 +    class Default
 +    {
 +        sectionsInherit="";​
 +        sections[] = {};
 +        skeletonName = "";​
 +    };
 + class Car: Default
 + {
 + sectionsInherit = "​Default";​
 + sections[] =
 + {
 +...
 + "​levy predni",​
 + "​levy prostredni",​
 + "​levy zadni",​
 + "​pravy predni",​
 + "​pravy prostredni",​
 + "​pravy zadni",​
 +...
 + };
 +</​code>​
arma/modeling/damage_wheels.txt ยท Last modified: 2015-08-22 01:43 (external edit)